However, though they assumed it'd be a simple mission requiring them to do some pest control, they would instead find there was something a lot more sinister going on than they could have ever imagined. Reactorfoam Fandoms: Deep Rock Galactic (Video Game), Original WorkĪfter receiving an emergency broadcast from Mission Control, the iconic dwarven squad is sent to a newly discovered region of Hoxxes' depths, tasked with investigating the mysterious status change of the research outposts. Language: English Words: 4,766 Chapters: 1/3 Kudos: 6 Hits: 78 Other than that, there's plenty of inconsistencies with what is present and what is not, all intentional. Meant to take place during Update 25, when deep dives were first introduced. What they found there, would become a harrowing legend: The truth about Karl's demise." Down… Down… Until they arrived at an area of Hoxxes that shouldn't exist. They did their best to fix it, but that wasn't enough. But this one was far too broken to be usable, and they still went on with the mission. I mean seriously, what were they thinking? We understand management wanting to salvage everything they can. "If only they had known, that using old drop pods was a huge risk. Alternate Universe - Creatures & Monsters.Driller/Engineer/Gunner/Scout (Deep Rock Galactic).Graphic Depictions Of Violence, Major Character Death."Two thousand rounds of depleted uranium.KamaalBrink Fandoms: Deep Rock Galactic (Video Game), Terraria."It ain't a gun if it don't weigh at least one hundred pounds!"."Time to turn some aliens into thin green paste!". Voice Responses Class Selected / Joining An Active Mission Once an assignment for a weapon has been completed it then can be purchased within the upgrade terminal. There are currently four unlockable weapons per class. The Gunner can choose from four different kinds of grenade: the Sticky Grenade which is able to stick to surfaces and enemies, the Incendiary Grenade which creates a fiery explosion, the Cluster Grenade which upon explosion launches several mini-grenades which instantly explode on contact, and the Tactical Leadburster which fires volleys of bullets 360 degrees on impact.Īll classes have twelve pieces of gear, each of which can be individually upgraded using Credits and crafting resources. Finally, you are equipped with a Shield Generator, which allows the gunner to protect himself and others. To navigate the depths, you are equipped with a Zipline Gun, launching a steel-reinforced cable across any pit or chasm. You are also equipped with an extremely handy Zipline Launcher, allowing the entire team to easily get across almost any chasm or obstacle.Īs the Gunner, you are equipped with a heavy Powered Minigun, Autocannon, or Missile Launcher packing high amounts of damage, while your secondary "Bulldog" Heavy Revolver or BRT7 Burst Fire Gun allows for high damage shots.
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